Shorts Review: Sonic For Hire – Season 6, Episode 10 & Drinking Game Short

Sonic

 

Spoilers Below

That’s right, folks, the Sonic For Hire people released another short, and this one is a drinking game. Convenient, considering I usually down a few ales before viewing the show anyway. Or sometimes, after the poorer episodes, I have regretted not consuming something.

For those of you who won’t watch the clip and would rather have me baby-bird it to you, the rules are:

– Someone swears – Drink

– Someone drinks – Drink

– Sonic fires a gun – Drink

– Someone has sex – Drink

– A character dies – 2 Drinks

– Hospital scene – 2 Drinks

– Someone says “shitballs” – Drink

– Soniqua says “Avacado” – Drink

– Poster reference – Drink

– Thunderhead says “Ass wine” – Drink

– Knuckles Rhymes – Drink

So as a drinking game enthusiast, I wholeheartedly welcome this game. Despite the Sonic episodes being quite short, the rules are numerous and common enough to allow the viewer to get properly sauced in a short time span.

And what [editor’s note: legal] drinker wouldn’t like a drinking game? More than you’d think. I have a European friend who frequently ridicules my love of drinking games, quoting comedian Jim Jefferies’ bit about having a drinking game in his home country: it’s called drinking, he says. Well pardon me, but maybe some of us professional drinkers do it so frequently that we feel the need to spice it up from time to time – like bringing role play or kinky whips and stuff into the bedroom. That’s right, you heard it here first on BubbleBlabber: drinking games are like role play for getting hammered.

Quite the tangent, so now it’s time we get to the latest episode. A captured Soniqua is dunked into a pool of lava by her captor, Mario. But, as the Italian plumber laments, nothing seems to kill Sonic’s mutant baby; although she is capable of killing, as evidenced by her elimination of Luigi. Mario decides to temporarily put his plans for world domination (“or whatever the hell it is I’m supposed to be doing here,” in his words) on hold, and dedicate his time solely toward killing Soniqua.

Meanwhile, Tails, Eggman, and Earthworm Jim – after setting a bag of dog doo on fire on Mario’s doorstep – break into his lair and find their hedgehog pal dead. Of course they could fix this problem with the Epoch time machine, if Mario hadn’t already jacked it and wrecked it, when his original plan to kill Soniqua backfired on himself.

As long as Mario continues to be on Sonic, loyal viewers will continue being reminded of the show’s prime, several seasons ago. On top of the nostalgia helping the episode, for some reason Mario still successfully continues to add a great deal to the series as a villain – a role rarely assigned to the ultimate video game good guy.

Oddly enough, the show is also managing to impress despite being the second episode in a row that didn’t feature its namesake character. I think that speaks to one of the show’s major strengths: it has numerous likeable and funny characters. Hopefully the show will keep doing what it does best, even if that means acting like the characters and pulling off a bit of time travel.

Oh, and in case you were wondering, Episode 10 was good for 20 drinks.

Episode 10: 8/10

If you show me your twitter, I’ll show you mine.

(@Gonzo_Green)