It’s safe to call this season a sophomore slump for the Crackle animated franchise.
We’ve made it to the end of SuperMansion’s second season and it’s time to see if things come full circle. At the season premiere, the newly escaped Injustice Club was wandering the streets and the League of Freedom was trying to move forward without their fallen teammate, Brad. Now, the League and the Club have joined forces. They’re fighting to prevent a full planetary takeover from Rex’s own species.
The Subtopian invasion is in full swing. As is their nature, their aim is to enslave the entire world. In their planning meeting, Dax takes a cheap shot at the popular TV show Two Broke Girls. Purposefully or not, he also opens a clear window into Subtopian’s motivation and psyche.
“If you preserve their culture, you preserve their hope,” he says. “Hope is dangerous.”
Speaking of cultural identity, Robobot bursts through the doors to save Rex from one of Devizo’s set-ups. Rex is delighted to see him: “Jewbot! I mean, Robobot! I mean, well, wherever you are on your path to self discovery.”
Robobot responds, “Yeah, my journey is no one’s top priority, I get it.” I think that proves I may not have been watching this show as was intended. Robobot’s plight is my top priority.
Back at Injustice Club headquarters, the two teams are finding it a bit difficult to work together. Since SuperMansion was built around a group ensemble, it works best when everyone is featured. Now we’ve got two teams to work with! It doesn’t feel cluttered. The dialogue allows everyone a chance to add something and a moment to shine.
The super-group works out a plan to steal all the anti-magno that must have surfaced when the other Subtopians arrived. There’s also a setup where it can be magnified to kill all the Subtopians but blocked out to not kill Rex and Lex. Although they might die trying to steal the anti-magno. The point is, this may or may not be a high-stakes situation.
I took a break right here to try to scan the QR code on Dr. Devizo’s chest. It still doesn’t work because It doesn’t have any black dots. I guess it’s not really a QR code after all.
During the mission, Lex’s indignation toward Rex gets a little more room to breathe. She’s still upset about how Rex handled things in the fight at the end of last season, which if I remember correctly, he had no choice about. Lex tells Devizo she’s going to kill Rex when this is all done.
“You know I’ll always be loyal to the man who raised me,” she remarks. We get a flashback of baby Lex with dad Devizo. Now her anger and forced loyalty make so much more sense.
But, for some reason, Lex is struggling to go through with the deal. She can’t put it past herself that Rex is just too good of a person.
With the rods, amplifier, and dispersal device in hand, Rex flies into the night sky to get the Subtopian-bomb in position. At Deviso’s request, Lex stays behind, not-coincidentally the best position to see Deviso press the trigger early. Rex is caught in the lethal glow of anti-magno. Lex finds the strength and moral fortitude to save him. Later, having finally unearthed her true loyalties, Lex accepts a spot in the League.
Since Deviso lacks that calibrated ethical compass he takes credit for saving Rex himself. On live TV, Agony delivers a final blow against justice (and a setup for next season). He announces that for Devizo’s heroic efforts, he has been recruited to help oversee the actions of the League of Freedom.
As a standalone episode, Titanium Lex does a good job of incorporating, although not always utilizing, every character we’ve been introduced to. Like most episodes this season, it stood on solid ground but lacked much of the spark of personality it had earlier on. Because we hadn’t been following Lex’s struggles with parentage throughout this season, it was difficult to connect with what ends up being the final pivotal conflict. Overall, SuperMansion delivered a satisfying conclusion, even if it was less than properly impactful.