Review: Tigtone “Tigtone and the Wizard Hunt; Tigtone and the Freaks of Love”

Fantastic beings and how to hunt them.

Overview

After Tigtone receives a spellbook that immediately turns the reader into a wizard, Tigtone reads with reckless abandon and is transformed into Wizard Tigtone. He and Helpy are having a grand time up until the annual Wizard Hunt comes around, where all the wizards’ power of the kingdom are absorbed into the triple moon once a year. The King Queen orders Command-Or Mathis to harvest the moon’s power to resurrect their favorite Wizard, Amo Thedious. Tigtone, unfortunately, forces all the moon’s magic onto the corpse, which turns Amo Thedious into a giant, reanimated super wizard. Tigtone unites with the other wizards and builds a giant wooden mecha, which launches Tigtone straight at Amo Thedious and gives him a heart attack, killing him. The Wizards get their power returned and Tigtone returns to normal so that he may hunt wizards next year.

In “Tigtone and the Freaks of Love,” an endangered female centaur pack is panic-stricken when they realize the long-awaited Fertile Centaur has left them to impregnate anything his heart desires (because hundreds of female centaurs got too boring.) Tigtone must then overcome his hatred of “escort quests” to find the Fertile Centaur and bring him home. After the Fertile Centaur proves to be too difficult to escort, Tigtone temporarily abandons the quest out of frustration. Then, after realizing “his heart escorts him” through all his regular quests, Tigtone rejoins Helpy and the Fertile Centaur (who dies almost immediately and is replaced by Helpy’s torso attached to a horse.)

Our Take

Another great pair of episodes comes with more “in-game” jokes that are tailored specifically to the tabletop/video game lover. In “Tigtone and the Wizard Hunt,” the token ‘puzzle game’ which was incorporated (being the simultaneous lighting of the torches) gave more depth to Tigtone’s world. It truly is just a hodgepodge of all types of ‘mini-games’ an RPG can have. Flipping to “Tigtone and the Freaks of Love,” this episode itself was — ironically — an homage of hatred to all games with escort quests. By its fifth and sixth episodes, Tigtone is doing an amazing job of branching out its roots as an all-inclusive, general love letter to classic and new age game mechanics alike.

Special guest John Waters provided the voice of the Fertile Centaur, and his lackadaisical, laid back tone really gave them just the right amount of chill to a love-and-libido-powered centaur man. Other voice actors (like Grey Griffin) who have appeared as seemingly non-reoccurring characters roles are reoccurring themselves, adding relief that the show’s star power isn’t just a temporary additive and that the talent is here to stay.

One has to wonder if some of the outcomes in Tigtone are based on the roll of the die, as many of them seem so delightfully ridiculous that only the chaos of real-world D&D sessions could conjure them. As the series goes on, the more the desire for an in-depth look at the writing process becomes. Tigtone’s memory scenes show just how deluded his view of the world is, adding to the hilarity in the series’ portrayal of “the hero.” The animation quality hasn’t changed, but neither has the overall hysterical sheen of the show, making its consistency key once again.

Score
8/10