Wreck It Ralph is going to have a lot of really cool coverage for a number of reasons. One, its a Disney/Pixar movie and those are always good for a lot of press. Second, its an animated movie so you get all those guys. Finally, since Wreck It Ralph takes place in the world of video games, its going to get a shit ton of press from gamer mags and rightfully so which tells me its going to make boo-koo bucks at the box office when it hits November 2nd, 2012.
As such, the star of Wreck It Ralph, John C. Reilly recently did an interview with Game Informer magazine, and was ironically enough asked why movies based on video games always end up shitty: (Case in point, Resident Evil: Retribution)
Rather than trying to take an existing video game and turn it into a compelling story – which is difficult because video games themselves are not linear. The way you experience those stories, you have your own unique experience each time you play the game. But instead of that, what makes this movie cool is that, it’s more like, what you’ve always wondered when you play a video game. What’s it like for that character? If that character had an off-screen life, what would it be like? I think that’s a really interesting way to go about it. It’s kind of a fun version of the universe of video games where, the video game characters know about each other, and they meet in the surge protector – that’s the kind of central station. So my character is aware of Q*bert and Frogger and Zangief, and these other characters from other games. It’s a fun way to go about it, rather than trying to force a story onto an existing game.