Comics Review: Adventure Time #71

There’s always a catch.

Overview:

Finn and Jake enjoy their time hanging out at the theme park, but they’re warned by the witch’s apprentice that their wishes will actually bring disaster.

Our Take:

Finn and Jake start out enjoying their time at the theme park, enough that they get angry at anyone willing to disrupt their fun time. They don’t want to bother with their responsibilities and want a break from being heroes for once. Of course, after a week of doing the same things over and over again, they begin to get tired of the same old rides. It’s one thing to take a break, but it’s another to be stuck doing the same things over and over again.

The witch’s assistant comes to warn them, twice, about the dangers of having taken the agreement. While their doubles aren’t intentionally malicious, they are completely driven on doing the greater good— no matter what the cost. They always want to do what’s best, even if that best will end up troubling other people. The assistant would know because she took the same offer. Not only did her doubles run rampant, but they also figured out how to duplicate themselves and become immune to weapons. Considering neither Finn or Jake fight with magic, how are they going to fight their doubles at their worst?

It’s an interesting take on the ‘evil double’ trope because the doubles aren’t explicitly evil. In fact, they’re made from Finn and Jake’s good sides, only amplified, so they should be avatars of goodness. The problem is, they’re too good. They by no means want to do the bad thing or cause trouble, but they don’t see any problems in making their tasks more efficient. To the doubles, more of them means a better job at making people happy, so they actively seek out magic to make more of them. As shown by the apprentice, the doubles don’t know when to stop, like petting Jake until his fur falls off, and running all the villagers out of town. Apparently, a force of good isn’t necessarily the best thing without inhibitions. A clever twist on the story.

Score
6.5/10